
And it’s one of the few games I find myself recommending to anyone with a pulse. Journey is the kind of game that doesn’t take long to complete, yet feels different with each playtrhough. Each player’s story intertwines with another as they make their way to the mysterious mountaintop. You never know how long your new friend is with you, nor are you aware when they leave and continue on their own path before someone else takes their place. Through your travels, other players seamlessly join your game, appearing without fanfare and are only alongside you to help you on your adventure. The reason to reach the mountain isn’t told explicitly you just know it’s where you need to be.

Your only goal is a split mountain stretching into the sky.

A nameless wanderer with a long scarf and an aversion toward gravity, you travel through deserts and caves, conquering platforms, monsters, and adverse weather. It’s the kind of game that can tell its story without uttering a single word, one that champions cooperation with people you’ll never know. Coming from thatgamecompany (yes, that’s the name), Journey is a beautiful masterpiece. But during that time it managed to sweep up plenty of accommodations, ranging from Game of the Year to Best Soundtrack.īut that’s not surprising, for those who have played it. Starting off as a PlayStation 3 game in 2012, it found its way onto the PlayStation 4 in 2015, then on PC around four years later. Journey has had quite the, well, journey over the last eight years. Journey will be available on Steam starting on June 11.

And as the typical exclusivity contract went with EGS, this means it will break free of that single-storefront life very soon. The game had been on Epic’s storefront since June of last year. Journey will join its fellow Epic Games Store exclusive Outer Wilds as it ventures off to Steam this June.
